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Quantifying the Number of Post-Secondary Certificates and Certifications with Significant Economic Impact

TAGS:Social Innovation Public Good Computer Science/Information Technology Math/Statistics Lumina Business/Entrepreneurship
STATUS: Awarded
ACTIVE SOLVERS: 159
POSTED: 2/13/14

Lumina Foundation, the Seeker for this Challenge, has issued Goal 2025 – to increase the number of adults in the United States obtaining high-quality, documented, post-secondary education from roughly 44% to more than 60%.  A key difficulty in measuring progress towards Goal 2025 is that there is no readily available, national data on the number of individuals who obtain non-degree post-secondary certificates and certifications that significantly improve their economic circumstances.  This Challenge requests that Solvers provide novel concepts for determining this information using non-traditional datasets or data sources (rather than the US Census used for quantifying associate’s and bachelor’s degrees). 

This is an Ideation Challenge with a guaranteed award for at least one submitted solution.

Source: InnoCentive
Challenge ID: 9933173
 
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Challenge Overview

Lumina Foundation, the Seeker for this Challenge, has issued Goal 2025 – to increase the number of adults in the United States obtaining high-quality, documented, post-secondary education from roughly 44% to more than 60%.  A key difficulty in measuring progress towards Goal 2025 is that there is no readily available, national data on the number of individuals who obtain non-degree post-secondary certificates and certifications that significantly improve their economic circumstances.  This Challenge requests that Solvers provide novel concepts for determining this information using non-traditional datasets or data sources (rather than the US Census used for quantifying associate’s and bachelor’s degrees). 

This is an Ideation Challenge, which has the following unique features:

  • There is a guaranteed award.  The awards will be paid to the best submission(s) as solely determined by the Seeker. The total payout will be $10,000, with one award being at least $5,000, and no award being smaller than $2,000. 
  • The Solvers are not required to transfer exclusive intellectual property rights to the Seeker.  Rather, by submitting a proposal, the Solvers grants to the Seeker a royalty-free, perpetual, and non-exclusive license to use any information included in this proposal.

After the Challenge deadline, the Seeker will complete the review process and make a decision with regards to the Winning Solution(s). All Solvers that submitted a proposal will be notified on the status of their submissions; however, no detailed evaluation of individual submissions will be provided

ABOUT THE SEEKER

Lumina Foundation, an Indianapolis-based private foundation, is committed to enrolling and graduating more students from college — especially 21st century students: low-income students, students of color, first-generation students and adult learners. Lumina’s goal is to increase the percentage of Americans who hold high-quality degrees and credentials to 60 percent by 2025. Lumina pursues this goal in three ways: by identifying and supporting effective practice, through public policy advocacy, and by using communications and convening power to build public will for change.

What is InnoCentive?
InnoCentive is the global innovation marketplace where creative minds solve some of the world's most important problems for cash awards up to $1 million. Commercial, governmental and humanitarian organizations engage with InnoCentive to solve problems that can impact humankind in areas ranging from the environment to medical advancements. What is an InnoCentive Ideation™ Challenge?

An InnoCentive Ideation™ Challenge is a broad question formulated to obtain access to new ideas, similar to a global brainstorm for producing a breakthrough idea or market survey which may include ideas for a new product line, a new commercial application for a current product, or even a viral marketing idea to recruit new customers. Ideation™ Challenge submissions are typically about two written pages, and Seekers receive a non-exclusive, perpetual license to use all submissions.

In an Ideation™ Challenge, Solvers may:

  • Submit ideas of their own
  • Submit third party information that they have the right to use and further the authority to convey that right and the right to use and develop derivative works to Seekers
  • Submit information considered in the public domain without any limitations on use

Solvers should not reveal any confidential information in their submissions. Often the Ideation™ Challenge will be followed by one or more of the other three Challenge types to further develop the ideas and gain Intellectual Property protection when the concept has been well-defined.

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InnoCentive Trust Partners